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Detailed Course Information

 

Fall 2021
Apr 20,2024
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Information Select the desired Level or Schedule Type to find available classes for the course.

COMM 228 - EVOLUTION OF VIDEO GAMES
This course traces the history of games from their origin through the computer revolution to today. Drawing on the theories of cultural theorist Johan Huizinga and the pioneering video game historian Alexander Smith, we will examine how the activity of play has been shaped by emerging digital technologies, and how early computing was shaped by games. We will examine the social, cultural and economic forces that guided the course of a worldwide cultural phenomenon larger than Hollywood. What can games tell us about how we see ourselves, how human creativity is intermeshed with technology, and how we relate to others? Students should expect to spend about $40 on games for the course.
0.000 TO 4.000 Credit hours
0.000 TO 4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Hybrid, Lecture, Online Course

Communications Department

Course Attributes:
Gen Ed 18-Culture & Creativity

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate

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